How to solve a Rubik's Cube: the beginner method
You can solve a 3x3 Rubik's Cube with the layer-by-layer method in seven steps and six short algorithms. Solve the white cross, the white corners, the middle layer, the yellow cross, the yellow corners, and finally the last edges. Expect a few hours of practice the first time, and about a minute per solve after a few weeks.
Before you start: notation
Each letter is a face: R right, L left, U up, D down, F front, B back. A letter alone means a clockwise quarter turn as you look at that face. An apostrophe (R') means anticlockwise. A 2 (U2) means a half turn. Face centres never move, so the centre colour tells you which colour belongs to each face.
Step 1: White cross
Hold the cube with the white centre on top. Make a white plus sign on top so that each white edge also matches the centre colour of its side. This step has no algorithm: find a white edge, bring it next to its matching centre, then turn it into place. If you get stuck, make the white cross on the bottom by first forming a "daisy" (white edges around the top centre) and then turning each edge down.
Step 2: White corners
Turn the cube so white is on the bottom. Find a white corner in the top layer and place it above the spot where it belongs (its two side colours must match the two centres beside that spot). Then put it at the front-right and repeat this until the corner drops in with white facing down:
R U R' U'
This takes up to five repeats. Do the same for each of the four corners. The whole bottom layer is now solved.
Step 3: Middle layer edges
Find a top-layer edge with no yellow on it. Turn U until the colour on its front face matches the front centre. If it needs to go right, do:
U R U' R' U' F' U F
If it needs to go left, do:
U' L' U L U F U' F'
If an edge sits in the middle layer but in the wrong place, do either algorithm once with any top edge to push it out, then insert it properly.
Step 4: Yellow cross
Look at the yellow pieces on top. You will see a dot, an L shape, or a line.
Line: hold it horizontal (left to right) and do:
F R U R' U' F'
L shape: hold it with the two yellow edges at the front and the right, and do the version with wide turns (f turns the front two layers together):
f R U R' U' f'
Dot: do the line algorithm once, then you will have an L shape; position it and do the L algorithm. Repeat any case until you have a yellow cross. (This is the same step as in 2-look OLL and PLL.)
Step 5: Position the yellow corners
Do this to cycle three of the top corners, and repeat until all four corners sit in the right places (the yellow face may still be wrong):
U R U' L' U R' U' L
It cycles three corners and leaves the bottom two layers intact. If no corner is correct, do it once from any position, then check again.
Step 6: Orient the yellow corners
Hold the cube with an unsolved yellow corner at the front-right of the top. Repeat the following until that corner has yellow facing up. Do not rotate the whole cube, and the rest of the cube will look scrambled in between, which is normal:
R' D' R D
Then turn only the top layer (U) to bring the next unsolved corner to the front-right and repeat. When all four are yellow, turn U until the bottom two layers match.
Step 7: Finish the last edges
If all four top edges already match their centres, you are done. Otherwise hold the cube with a solved edge at the back and do this (it cycles the other three edges) until the cube is solved:
R U' R U R U R U' R' U' R2
This is the Ua perm. If the three edges turn the wrong way, do it again.
What to learn next
The beginner method takes about 100 moves. To go faster, learn to build the first two layers together, then use 2-look OLL and PLL for the last layer. Our guides cover that path: intuitive F2L, 2-look OLL and PLL, how many algorithms CFOP needs, and a comparison of timers and apps.
Related guides
- How many algorithms do you need for CFOP?
- How to learn F2L (the intuitive method)
- 2-look OLL and PLL: all 16 algorithms with diagrams
- CFOP vs Roux: which is faster and easier to learn?
- Best cubing timers and apps (2026)
Frequently asked questions
What is the easiest way to solve a Rubik's Cube?
The layer-by-layer beginner method: white cross, white corners, middle layer, yellow cross, yellow corners and last edges. It uses a handful of short algorithms and needs no theory.
How long does it take to learn to solve a Rubik's Cube?
Most people can solve it with a guide in a few hours and without one after a few days. Reaching about a minute per solve usually takes a few weeks of practice.
How many moves does the beginner method take?
Around 100 moves on average. CFOP, the common speedcubing method, averages about 57 according to the Speedsolving wiki.
What do R, U, F and the apostrophe mean?
R, L, U, D, F and B are the right, left, up, down, front and back faces. A letter turns that face a quarter turn clockwise, an apostrophe turns it anticlockwise, and a 2 means a half turn.
What should I learn after the beginner method?
Learn intuitive F2L to build the first two layers together, then 2-look OLL and PLL for the last layer. That is the first stage of the CFOP method.