All events · 3x3x3 One-Handed · Practise · Algorithms

OH · Advanced

Rotationless solving and tuned algorithm sets. Sub-15 one-handed averages.

Move sequences on this page were checked in a cube simulator (cubing.js): they are legal and, where the text says so, do what it claims. Strategy advice is guidance, not machine-checked.

Reduce rotations

Turning the whole cube is slower one-handed than two-handed. Choose F2L solutions that avoid it, and plan pairs so that the next pair is already in a slot you can reach.

The best one-handed solvers also solve some pairs by turning the bottom layers using finger-friendly moves. That takes a lot of practice, so adopt it gradually.

A full one-handed algorithm set

Learn one-handed versions of the whole OLL and PLL sets. 31 OLLs and 9 PLLs in the site's set already use only R, U and F; the rest need you to pick an algorithm with few regrips, and the best choice depends on your hand and your grip.

Keep a personal list of algorithms for each case and drill it with the algorithm drill on the Algs page until each one is automatic.

Left or right

Either hand works. What matters is consistency: learn your algorithms for one hand and keep them. If you ever switch hands, expect to relearn the algorithms that use L.

Review your solves

Record a few solves and look for pauses, especially after the cross and after F2L. The Practice page keeps your times and averages, and shows how your Ao5 changes over time.